Version 4 Front quarter in space, turning for approach to landing bay, door open (Fullsize 1024x768 #27)
Version 4 Front quarter looking down (Fullsize 1024x768 #18)
Version 4 Rear quarter looking up at underside, new bay doors (Fullsize 1024x768 #22)
Version 4 New bridge, corrections to windows, console detail, added panel and map grid. (Fullsize 1024x768 #26)
Version 4 Rear quarter from behind looking at engine glow in orbit (Fullsize 1024x768 #20)
Version 4 Front quarter evening lights with bay door open (Fullsize 1024x768 #21)
Version 4 Entering landing bay in shuttlecraft (Fullsize 1024x768 #23)
Version 4 Walker exploring landing bay (Fullsize 1024x768 #24)
Version 4 Shuttlecraft 6 leaving landing bay (Fullsize 1024x768 #25)
Version 3 Bridge for version 3 (Fullsize 1024x768 #14)
Version 3 Bridge nearing end of development (Fullsize 1024x768 #13)
Version 2 Rear quarter looking up at engine glow in clouds (Fullsize 1024x768 #7)
Version 2 Early bridge in development (Fullsize 1024x768 #5)
Version 1 Front quarter looking down (Fullsize 1024x768 #3)
Mesh ©2008 by Grzegorz Wereszko
As of version 3, With the exception of the navigation lights and landing bay interior, the mesh is basically unchanged.
With version 4, improvements include: Bridge shape and placement, replace windows, underside bay doors, landing bay strobe lights and lighted cones, re-texture hull, more window lights, navigational grid above plot table, texture top of bridge consoles, add panel above front consoles..